The top 10 most populous (though
certainly not popular, in some cases) races on Jorth, in descending
order, are: Goblin, Human, Elf, Orc, Dwarf, Halfling, Ogre, Half-Elf,
Troll, and Half-Orc.
Goblins: Closely related to Orcs. They
are smaller, and usually weaker. Much more sensitive to light than
their larger cousins. Goblins usually live in large groups in their
underground lairs. Goblins do not organize well, goblin hordes are
ruled by the toughest, meanest goblin, and political advancement
usually comes at knife point. Goblins are a major aggressor toward
Dwarves, and the two races have fought many genocidal wars over the
millenia. At this time, goblins are once again on the march, and have
overrun several Dwarven kingdoms in the Coal Mountains area. Dwarves
from other kingdoms are pouring into the region to attempt to
exterminate the Goblin hordes.
Humans: Come in nearly every shape,
size, color and description. Most Human societies in the east are
feudal or manorial in nature. On the plains west of the Great River
are a few agricultural city states, and
tribes of nomads and barbarians.
Elves: The Elves of Jorth live in small
sovereign realms scattered throughout the forests of the world. The
lords of the realms swear allegiance to the High King, but in
practice they run their realms as they wish. The High King has his
court far away in the west, and most Elves from the east have never
seen him, and know of him only from the infrequent messengers that
come from the west with his edicts. Elves mostly keep to themselves,
and on the whole have little to do with Humans or other outsiders,
with the exception of the sylvan races (treants, dryads, etc.). Elves
and Orcs are mortal enemies, Orcs are repugnant to Elves, who see
them as an abomination. Elves use many types of weaponry, but when
using swords favor leaf-shaped, waist-bladed longswords or falchions.
Orcs: Orcs hate Elves more than Elves
hate Orcs. Orcs are large, intelligent, cunning, vicious opponents,
who use whatever tactics are needed to gain power and control over
their target areas. Orcs are sensitive to bright light, especially
sunlight. They are an ascendant race on Jorth, and frequently come in
contact with other races. They are usually hostile towards Humans,
and Dwarves, as they
compete for the same limited resources.
Orcs have been known to attack and enslave groups of goblins, using
them as labor and forced fighters. When Orcs kill Humans or Elves,
they usually eat the bodies.
Dwarves are usually not eaten (not
tender enough), and Goblins are never eaten. When an Orc is killed in
ritualized political combat, his remains are usually eaten by the
victor.
Dwarves: Dwarves are in decline on
Jorth, due to low birthrates and constant genocidal warfare with
Goblins, and competition with Humans and Orcs for resources. The
greatest Dwarven kingdoms of
the age are in the Coal Mountains
region. At the current time, Dwarves from all over the known world
are coming to the Coal Mountains, to begin another in a long line of
crusades to wipe out the Goblin hordes. More horrible bloodshed is
sure to come.
Halflings: Halflings are an
agricultural and pastoral people, living in small communities
throughout the lands east of the Great River, with the highest
population density in the County of the Halflings. Halflings are not
known for their armed abilities or their adventuring prowess, and
most other races consider them to be simple, jovial farmers. They are
most well known for their pipeweed plantations. The few Halflings
that do take up the adventuring life are usually ostracized and
shunned by their
people, and are only treated with
respect if they return home rich in wealth and tales.
Ogres: Ogres live in tribal groups in
the northern forests, beyond the Freshwater Sea and the Seadrain
river. The Ogres found in the southern lands are usually either
raiding parties or escaped slaves. Ogres are cunning and violent.
They don't make alliances, and rarely work well with Ogres from other
tribal groups. Ogres are nasty, smelly, and disagreeable.
Half-Elves: Half-Elves are becoming
more common, as Elven and Human groups interact more. Half-Elves are
usually more accepted into Elven society than Human. Half-Elves
frequently engage in adventuring lifestyles, as they often do not
feel comfortable in the either of their ancestral societies.
Trolls: Trolls are brutish, nasty,
cunning, violent, disgusting, repellent creatures. They have no
redeeming qualities. Trolls are known to be cannibalistic. They also
usually eat the bodies of slain non-Troll enemies, regardless of race
(like Orcs they consider Elves a great meal, but they will eat
anything that they can kill).
Half-Orcs: Half-Orcs are becoming more
common, as Orcs begin to enter areas controlled by Humans. Half-Orcs
are not accepted into Human societies, but are frequently found in
Orc settlements, where they are considered to be lucky. Half-Orcs are
often protected by Orc clan laws, and are more and more frequently
found as the leaders of Orc raiding parties.